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#1 2011-03-06 11:01:20

**_TPadley_**

Debugging Add-In

I'm working on a custom pod that seems to be running properly in the browser, but not so well in the Add-In. I made sure to compile with the Flex 3.5 SDK. I was wondering if anyone had any advice on debugging in the Add-In environment as the Flash Builder debugger wont' connect to it.

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#2 2011-03-07 05:35:40

**_Purnima_**

Re: Debugging Add-In

One way to do so is by enabling logs for addin.

You can do that my adding mms.cfg file in system32 folder having these two lines
PlayerLogging=1
SingleLogFile=1

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#3 2011-03-07 08:41:46

**_TPadley_**

Re: Debugging Add-In

Will the log get uncaught exceptions? Otherwise I'd prefer to use an in-application debug window. I was kind of hoping there'd be a debug version of the add in that would connect to the debugger, much like the traditional player.

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