- Topics: Active | Unanswered
Pages: 1
Topic closed
#1 2011-03-06 11:01:20
- **_TPadley_**
Debugging Add-In
I'm working on a custom pod that seems to be running properly in the browser, but not so well in the Add-In. I made sure to compile with the Flex 3.5 SDK. I was wondering if anyone had any advice on debugging in the Add-In environment as the Flash Builder debugger wont' connect to it.
Offline
#2 2011-03-07 05:35:40
- **_Purnima_**
Re: Debugging Add-In
One way to do so is by enabling logs for addin.
You can do that my adding mms.cfg file in system32 folder having these two lines
PlayerLogging=1
SingleLogFile=1
Offline
#3 2011-03-07 08:41:46
- **_TPadley_**
Re: Debugging Add-In
Will the log get uncaught exceptions? Otherwise I'd prefer to use an in-application debug window. I was kind of hoping there'd be a debug version of the add in that would connect to the debugger, much like the traditional player.
Offline
Pages: 1
Topic closed